Irish Deaf Kids held a technology and education event in Dublin on October 10th, 2011. The event proved to be invaluable for all attendees, and was put together to give parents, educators and other stakeholders in-depth insights to how deaf and hard-of-hearing (hoh) children can use digital tools to better communicate and learn in a
“Video-games, and the type of learning and thinking they generate, may serve as a cornerstone for education and economies of the future”. For children who are deaf or hard-of-hearing, video-games offer great learning potential. Social and interpersonal skills can be taught, as can problem-solving abilities (which the children in question may have already). Read: Is Gaming
The Core Points Newborn hearing tests (since 2012) and infant education give today’s kids a headstart. Today’s cochlear implants and hearing-aids give digital sound quality like never before. Infant verbal education leads children into preschool with peer-level spoken language. Over 3,300 deaf children in Ireland (90%) are mainstream-educated, with under 4% using sign language (#NCSE, 2011). Currently
A recent news story cited the Virginia School for Deaf and Blind (VSDB), to show how an IT implementation can go wrong. One very surprising aspect of the story, is that it happened in the United States, which leads Ireland in the availability of technology and resources to deaf & hard-of-hearing children. The story details
The parent of a deaf student emailed IDK. Her child’s secondary-school teaching support hours were cut during Transition Year, when the regional SENO said this was not the case. A deadlock had resulted, so our advice was sought. Here’s what we suggested. Get a statement of resource teaching &/or SNA hours at the start. All
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