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Interface 6

Optimising Digital Sound In Hearing-Devices

Hearing-device wearers report that assistive technology to contain background noise is still a holy grail and needs industry co-operation, according to an Action on Hearing Loss survey: Ninety-six per cent of respondents said hearing in noisy settings is a major challenge. Just 12% of hearing aid users and 27% of cochlear implant wearers are satisfied now. Help From The Hearing-Device Industry

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7 years ago 1 Comment Education, Hearing, Smartphonesaccess, accessibility, accessible, airpod, app, bluetooth, cochlear, communication, deaf, deafness, device, earbuds, earphone, education, headset, hearing, inclusion, inclusive, interface, jack, literacy, mainstream, neckloop, smartphone, streamer, student, students, technology, visual

Uber Optimises Its Apps For Drivers With Hearing Issues

Uber, whose service links drivers and riders, recently upgraded its transit apps for easier access by drivers who are deaf or hard of hearing, after focus groups to explore the issues. Drivers in Chicago, Los Angeles, San Francisco and Washington DC have a visual alert plus an audible warning to new rider requests, which increases their trade. Riders connecting with a

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10 years ago 1 Comment Captions, Hearing, Smartphonesaccess, accessibility, accessible, app, cab, cochlear, communication, concept, deaf, deafness, driver, drivers, focus, group, hearing, inclusion, inclusive, interface, link, literacy, lyft, mainstream, research, ride, rider, riders, smartphone, social, taxi, technology, training, uber, visual, words

Review: Dance Central With Kinect (Xbox)

A young dancer who’s deaf, wrote a review of the game, “Dance Central Spotlight” with Kinect, with several accessibility tips for developers of gaming interfaces. Specifically, Video games are not excluding [people who have hearing issues] with music-based games, but are… providing a visualization of music that can bring music to deaf and hard of hearing gamers in

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10 years ago 2 Comments Captions, Education, Hearing, Language Developmentaccessibility, accessible, audio, balance, bass, beat, bluetooth, camaraderie, captions, console, dance, designer, developer, device, devices, FM, full, games, gaming, input, interface, lyrics, music, notes, rhythm, routine, routines, self-expression, skills, social, sound, subtitles, teamwork, teen, text, user, video, visual

Remote Tuning For Implants Saves Families Time

Using telepractice systems to remotely manage and tune cochlear implants saves vital time for child and adult wearers in terms of travel, hours missed at school or work and quality time spent with friends and family members. One family with a six-year-old wearer of a cochlear implant, told the Seattle Post-Intelligencer how teletherapy saves travel

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11 years ago 2 Comments Captions, Education, Hearing, Language Development, Telehealthadminister, administration, appointment, audiology, broadband, cable, client, clinic, clinics, cloud, cochlear, connect, connection, deaf, deafness, device, devices, education, high-speed, implant, implants, interface, IT, link, logistics, manage, map, mapping, network, practice, remote, satellite, solutions, systems, technology, teledoctor, telehealth, telemedicine, telepractice, tools, tracking, travel, tune, tuning

Long-Term Benefits Of Smarter Cochlear Implants

Children who receive cochlear implants can progress for several years afterward, a longitudinal research project by Penn State University shows. In a milestone multi-year study, the researchers found students’ peer relationships were impacted by teacher and peer acceptance within a school. Positive Long-Term Outcomes of Cochlear Implantation “We didn’t actually know how implanted children would do

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11 years ago 2 Comments Education, Hearing, Language Developmentacoustic, acoustics, app, assistant, child, children, cochlear, device, ear, environment, families, family, hear, hearing, implant, intelligent, interface, long-term, longitudinal, longterm, model, outcome, outcomes, parent, parents, remote, research, smart, smarter, speech, study, talk, talking, technology

IDK Receives Website Usability Report From NCI

Last April (2009), Irish Deaf Kids (now Sound Advice) received an Innovation Voucher worth €5,000 from Enterprise Ireland, to be used to solve a business issue. The Innovation Voucher initiative, introduced in 2007 by Enterprise Ireland, aims to create links between Irish knowledge providers and small businesses. To qualify for an Innovation Voucher, a company

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16 years ago 2 Comments Captions, Education, Hearing, Language Development, Smartphones, Telehealthaccent, access, accessibility, audience, business, captioning, captions, CD, DVD, Enterprise, innovation, interface, Ireland, issue, laboratory, live, mouth, National College of Ireland, NCI, open, real-time, report, research, shapes, small businesses, sound, study, test, testing, tests, transcribe, transcripts, usability, user, users, vocabulary, voucher, website
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Sound Advice - formerly Irish Deaf Kids (IDK) - is an award-winning, for-impact venture geared to technology-supported mainstream education and living for deaf children and students.

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