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Review: Dance Central With Kinect (Xbox)

A young dancer who’s deaf, wrote a review of the game, “Dance Central Spotlight” with Kinect, with several accessibility tips for developers of gaming interfaces. Specifically,

Video games are not excluding [people who have hearing issues] with music-based games, but are… providing a visualization of music that can bring music to deaf and hard of hearing gamers in new ways.

For product improvement, the reviewer requested:

  1. Captions for voiced set-up instructions (a hearing person had to calibrate the Kinect!).
  2. Subtitled music lyrics to sing (or pretend to sing) alongside dancers and observers.
  3. Visualisation of music and notes whenever possible in game footage.

 

Simple tweaks to genuinely improve products while enabling peer participation. Here’s why:

Video games give me a new way to interact with music by visualizing what is otherwise only audio.

Dance For Social Participation

Dance routines are a natural way to teach language and social skills. At Heuser Academy in the US, children learn spoken language through dance, while a teen dance program at Millersville University teaches self-expression, balance, social skills and teamwork.

There’s also the fact that music may unlock speech-perception in cochlear implants.

And technology has a role in giving access to music, with web systems inspiring deaf kids to learn to dance, and sub-woofers giving access to dance, art & PC games. Just remember, some kids may use Bluetooth or FM links to hear music with their digital hearing-devices.

 

 

 

 

Oct 1, 2014Caroline Carswell

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Ai-Media, RogerVoice and Captions Progress SubtitlesChildrens' Distinct Language Learning Stages
Comments: 2
  1. Sound Advice
    10 years ago

    Game #accessibility statistics, via OneSwitch.org.uk – http://t.co/RXNWey5P81

    ReplyCancel
  2. Sound Advice
    9 years ago

    Macy Baez, A Deaf Teen From New South Wales Is Taking On The Hip Hop World
    http://www.huffingtonpost.com.au/2016/04/23/deaf-dance-macy-baez_n_9746564.html

    ReplyCancel

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10 years ago 2 Comments Captions, Education, Hearing, Language Developmentaccessibility, accessible, audio, balance, bass, beat, bluetooth, camaraderie, captions, console, dance, designer, developer, device, devices, FM, full, games, gaming, input, interface, lyrics, music, notes, rhythm, routine, routines, self-expression, skills, social, sound, subtitles, teamwork, teen, text, user, video, visual277
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